Raven Engine v0.1
A modern 3D Game Engine
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Memory

Memory management system. More...

Classes

struct  Raven::AllocatorTraits< T >
 Compile-time traits for determining allocation strategy of T. More...
class  Raven::MalevolentAllocator
 Fixed-size chunk pool allocator. More...
class  Raven::MemoryManager
 Central singleton for managing engine memory allocators. More...
class  Raven::RefCounted
 Base class for intrusive reference-counted objects. More...
class  Raven::Ref< T >
 Intrusive reference-counted smart pointer. More...
class  Raven::Scope< T >
 Exclusive-ownership smart pointer. More...
class  Raven::ScopeWithAllocator< T >
 Scoped smart pointer that uses a specific allocator. More...
class  Raven::StackAllocator< T >
 Stack-based allocator for objects of type T. More...

Enumerations

enum class  Raven::AllocatorType { Raven::AllocatorType::None , Raven::AllocatorType::Stack , Raven::AllocatorType::Malevolent }
 Types of allocators supported by ScopeWithAllocator. More...

Detailed Description

Memory management system.

Enumeration Type Documentation

◆ AllocatorType

enum class Raven::AllocatorType
strong

Types of allocators supported by ScopeWithAllocator.

Enumerator
None 

No allocator (default).

Stack 

Stack-based allocator.

Malevolent 

Pool-based allocator.