Raven Engine v0.1
A modern 3D Game Engine
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Raven::Registry Member List

This is the complete list of members for Raven::Registry, including all inherited members.

AddComponent(const UUID &entity, const T &component)Raven::Registryinline
Copy(Registry &dst)Raven::Registryinline
GetAllEntities()Raven::Registry
GetAllEntitiesWith()Raven::Registryinline
GetComponent(const UUID &entity)Raven::Registryinline
GetEntityComponents(const UUID &entity)Raven::Registryinline
HasComponent(const UUID &entity)Raven::Registryinline
HasRegisteredComponents() const noexceptRaven::Registryinline
IsComponentRegistered() constRaven::Registryinline
RegisterComponent()Raven::Registryinline
Registry()=defaultRaven::Registry
RemoveAllComponents(const UUID &entity)Raven::Registry
RemoveComponent(const UUID &entity)Raven::Registryinline
UnregisterComponent()Raven::Registryinline
~Registry()Raven::Registryinline