This is the complete list of members for Raven::RenderPass, including all inherited members.
| Bake()=0 | Raven::RenderPass | pure virtual |
| BindDescriptorSets()=0 | Raven::RenderPass | pure virtual |
| BindDescriptorSets_RT(void *cmdBuf)=0 | Raven::RenderPass | pure virtual |
| Create(const RenderPassSpecification &spec) | Raven::RenderPass | static |
| DecRefCount() | Raven::RefCounted | |
| GetDepthOutput()=0 | Raven::RenderPass | pure virtual |
| GetOutput(u32 index)=0 | Raven::RenderPass | pure virtual |
| GetPipeline() const =0 | Raven::RenderPass | pure virtual |
| GetRefCount() const | Raven::RefCounted | |
| GetSpecification()=0 | Raven::RenderPass | pure virtual |
| GetSpecification() const =0 | Raven::RenderPass | pure virtual |
| GetTargetFramebuffer() const =0 | Raven::RenderPass | pure virtual |
| IncRefCount() | Raven::RefCounted | |
| RefCounted() | Raven::RefCounted | |
| Release()=0 | Raven::RenderPass | pure virtual |
| SetInput(Ref< UniformBuffer > uniformBuffer, std::string_view name)=0 | Raven::RenderPass | pure virtual |
| SetInput(Ref< StorageBuffer > storageBuffer, std::string_view name)=0 | Raven::RenderPass | pure virtual |
| SetInput(Ref< Image2D > image, std::string_view imageName, std::string_view samplerName)=0 | Raven::RenderPass | pure virtual |
| SetInput(Ref< Image2D > image, std::string_view imageName)=0 | Raven::RenderPass | pure virtual |
| SetInput(Ref< TextureCube > cubemap, std::string_view imageName, std::string_view samplerName)=0 | Raven::RenderPass | pure virtual |
| SetTargetFramebuffer(Ref< Framebuffer > framebuffer)=0 | Raven::RenderPass | pure virtual |
| UpdateShader(Ref< Shader > shader)=0 | Raven::RenderPass | pure virtual |
| ~RefCounted() | Raven::RefCounted | virtual |
| ~RenderPass()=default | Raven::RenderPass | virtual |