#include <array>
#include <cwstl/base/types.h>
|
| using | Crux::mat2 = Matrix<f32, 2, 2> |
| | 2x2 single-precision f32ing-point matrix.
|
| using | Crux::mat3 = Matrix<f32, 3, 3> |
| | 3x3 single-precision f32ing-point matrix.
|
| using | Crux::mat4 = Matrix<f32, 4, 4> |
| | 4x4 single-precision f32ing-point matrix.
|
| using | Crux::dmat2 = Matrix<double, 2, 2> |
| | 2x2 double-precision f32ing-point matrix.
|
| using | Crux::dmat3 = Matrix<double, 3, 3> |
| | 3x3 double-precision f32ing-point matrix.
|
| using | Crux::dmat4 = Matrix<double, 4, 4> |
| | 4x4 double-precision f32ing-point matrix.
|
| using | Crux::imat2 = Matrix<int, 2, 2> |
| | 2x2 integer matrix.
|
| using | Crux::imat3 = Matrix<int, 3, 3> |
| | 3x3 integer matrix.
|
| using | Crux::imat4 = Matrix<int, 4, 4> |
| | 4x4 integer matrix.
|