Raven Engine
v0.1
A modern 3D Game Engine
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glz::meta< Crux::quatf > Struct Reference
Public Types
using
T
=
Crux::quatf
Static Public Attributes
static constexpr auto
value
= glz::array(&
T::x
, &
T::y
, &
T::z
, &
T::w
)
Member Typedef Documentation
◆
T
using glz::meta<
Crux::quatf
>::T =
Crux::quatf
Member Data Documentation
◆
value
auto glz::meta<
Crux::quatf
>::value = glz::array(&
T::x
, &
T::y
, &
T::z
, &
T::w
)
static
constexpr
The documentation for this struct was generated from the following file:
Framework/src/Scene/
SceneSerializer.cpp
glz
meta< Crux::quatf >
Generated by
1.17.0