Raven Engine v0.1
A modern 3D Game Engine
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glz::meta< Crux::quatf > Struct Reference

Public Types

using T = Crux::quatf

Static Public Attributes

static constexpr auto value = glz::array(&T::x, &T::y, &T::z, &T::w)

Member Typedef Documentation

◆ T

using glz::meta< Crux::quatf >::T = Crux::quatf

Member Data Documentation

◆ value

auto glz::meta< Crux::quatf >::value = glz::array(&T::x, &T::y, &T::z, &T::w)
staticconstexpr

The documentation for this struct was generated from the following file: