Raven Engine v0.1
A modern 3D Game Engine
Loading...
Searching...
No Matches
glz::meta< Raven::ScriptComponent > Struct Reference

#include <ScriptComponent.h>

Public Types

using T = Raven::ScriptComponent

Static Public Attributes

static constexpr auto value = glz::object("ClassName", &T::ClassName, "Enabled", &T::Enabled, "FieldOverrides", &T::FieldOverrides)

Member Typedef Documentation

◆ T

Member Data Documentation

◆ value

auto glz::meta< Raven::ScriptComponent >::value = glz::object("ClassName", &T::ClassName, "Enabled", &T::Enabled, "FieldOverrides", &T::FieldOverrides)
staticconstexpr

The documentation for this struct was generated from the following file: