Raven Engine
v0.1
A modern 3D Game Engine
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std::hash< Raven::MaterialHandle > Struct Reference
#include <MaterialRegistry.h>
Public Member Functions
size_t
operator()
(const
Raven::MaterialHandle
&k) const noexcept
Member Function Documentation
◆
operator()()
size_t std::hash<
Raven::MaterialHandle
>::operator()
(
const
Raven::MaterialHandle
&
k
)
const
inline
noexcept
The documentation for this struct was generated from the following file:
Illumine/src/Renderer/
MaterialRegistry.h
std
hash< Raven::MaterialHandle >
Generated by
1.17.0