Raven Engine
v0.1
A modern 3D Game Engine
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glz::meta< Crux::vec3 > Struct Reference
Public Types
using
T
=
Crux::vec3
Static Public Attributes
static constexpr auto
value
= glz::array(&T::x, &T::y, &T::z)
Member Typedef Documentation
◆
T
using glz::meta<
Crux::vec3
>::T =
Crux::vec3
Member Data Documentation
◆
value
auto glz::meta<
Crux::vec3
>::value = glz::array(&T::x, &T::y, &T::z)
static
constexpr
The documentation for this struct was generated from the following file:
Framework/src/Scene/
SceneSerializer.cpp
glz
meta< Crux::vec3 >
Generated by
1.17.0