Raven Engine v0.1
A modern 3D Game Engine
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Reflection Directory Reference

Files

 
ReflectionUtils.h
 Compile-time utilities for extracting and manipulating type names.
 
Type.h
 Global runtime registry for reflected types.
 
TypeData.h
 Runtime metadata representation for reflected types.
 
TypeDefines.h
 
TypeID.h
 Unique runtime identifier for reflected types.
 
Variable.h
 Member variable registration utilities for the reflection system.
 
VariableData.h
 Metadata representation for reflected member variables.
 
VariableID.h
 Identifier type for reflected member variables.