Functions | |
| void | SetContext (class Scene *scene) |
| Sets the scene that all Script::Scene API calls will operate on. | |
| Entity | CreateEntity (const std::string &name) |
| Creates a new entity in the active scene. | |
| void | DestroyEntity (u64 entityID) |
| Destroys the entity with the given ID in the active scene. | |
| Entity | FindEntityByName (const std::string &name) |
Searches the active scene for an entity whose TagComponent matches name. | |