Raven Engine v0.1
A modern 3D Game Engine
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Raven::RenderPassSpecification Struct Reference

Holds the essential configuration for a RenderPass. More...

#include <RenderPass.h>

Public Attributes

Ref< Pipeline > Pipeline

Detailed Description

Holds the essential configuration for a RenderPass.

Currently binds a Pipeline to the RenderPass.

Member Data Documentation

◆ Pipeline

Ref<Pipeline> Raven::RenderPassSpecification::Pipeline

The documentation for this struct was generated from the following file: