Raven Engine v0.1
A modern 3D Game Engine
Loading...
Searching...
No Matches
StorageBuffer.h File Reference

Interface for SSBO abstraction in the renderer. More...

#include "Renderer/Base.h"
#include "Raven/Memory/Ref.h"

Classes

class  Raven::StorageBuffer
 Represents a GPU storage buffer for shader constant data.Provides an interface to create uniform buffers and update their contents. Designed to be implemented by backend-specific subclasses. More...

Namespaces

namespace  Raven

Detailed Description

Interface for SSBO abstraction in the renderer.

Defines the StorageBuffer class, which provides a way to create GPU storage buffers and update their data. The interface supports API-agnostic storage buffer management.