Holds a reference to a static renderable mesh. More...
#include <StaticMeshComponent.h>
Public Member Functions | |
| StaticMeshComponent ()=default | |
| StaticMeshComponent (const MeshAssetData &from) | |
| Constructs mesh component from asset data. | |
| MeshAssetData | GetSerializeData () |
| Serializes mesh reference. | |
Public Attributes | |
| Ref< Mesh > | Mesh |
| Shared mesh resource. | |
Holds a reference to a static renderable mesh.
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default |
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inline |
Constructs mesh component from asset data.
| from | Mesh asset reference |
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inline |
Serializes mesh reference.
| Ref<Mesh> Raven::StaticMeshComponent::Mesh |
Shared mesh resource.