Raven Engine v0.1
A modern 3D Game Engine
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Pulsar

The physics module of the Raven Engine. More...

Topics

 Core
 Global initialisation, shutdown, and configuration for the Pulsar physics runtime.
 Physics World
 Per-scene physics world: body creation, stepping, and transform synchronisation.
 Broad-Phase Layers
 Object layer definitions and broad-phase / object-layer filter implementations.

Detailed Description

The physics module of the Raven Engine.

Pulsar wraps the JoltPhysics library, exposing a engine-facing API for rigid body simulation, collision detection, and physics world management.