Global static time utility for frame-based timing. More...
#include <Timer.h>
Static Public Member Functions | |
| static float | GetTime () |
| Returns the current time in seconds since engine initialization. | |
Global static time utility for frame-based timing.
Provides a monotonically increasing time value since the engine startup, using the Win32 performance counter as its time base.
This class replaces GLFW’s time system.
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inlinestaticnodiscard |
Returns the current time in seconds since engine initialization.