#include "Renderer/Base.h"#include "Raven/ErrorHandling/Expected.h"#include "Renderer/Shader.h"#include "Renderer/backend/Vulkan/VulkanDevice.h"#include "Renderer/backend/Vulkan/VulkanShaderResources.h"#include <vulkan/vulkan.hpp>Classes | |
| class | Raven::VulkanShaderModuleHandle |
| class | Raven::VulkanShader |
| Represents a Vulkan shader, managing modules, reflection data, and descriptor sets. More... | |
| struct | Raven::VulkanShader::ReflectionData |
| Reflection data extracted from the shader code. More... | |
Namespaces | |
| namespace | Raven |