Raven Engine v0.1
A modern 3D Game Engine
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Raven::UniformBuffer Class Referenceabstract

Represents a GPU uniform buffer for shader constant data.Provides an interface to create uniform buffers and update their contents. Designed to be implemented by backend-specific subclasses. More...

#include <UniformBuffer.h>

Inherits Raven::RefCounted.

Inherited by Raven::VulkanUniformBuffer.

Public Member Functions

virtual ~UniformBuffer ()=default
 Virtual destructor.
virtual void SetData (void *data, usize size)=0
 Updates the data stored in the uniform buffer.
virtual void Release ()=0
virtual void Clear ()=0
Public Member Functions inherited from Raven::RefCounted
 RefCounted ()
virtual ~RefCounted ()
void IncRefCount ()
void DecRefCount ()
u32 GetRefCount () const

Static Public Member Functions

static Ref< UniformBufferCreate (u32 size)
 Creates a uniform buffer of the given size.

Detailed Description

Represents a GPU uniform buffer for shader constant data.

Provides an interface to create uniform buffers and update their contents. Designed to be implemented by backend-specific subclasses.

Constructor & Destructor Documentation

◆ ~UniformBuffer()

virtual Raven::UniformBuffer::~UniformBuffer ( )
virtualdefault

Virtual destructor.

Member Function Documentation

◆ Clear()

virtual void Raven::UniformBuffer::Clear ( )
pure virtual

Implemented in Raven::VulkanUniformBuffer.

◆ Create()

Ref< UniformBuffer > Raven::UniformBuffer::Create ( u32 size)
static

Creates a uniform buffer of the given size.

Parameters
sizeSize in bytes of the uniform buffer.
Returns
Reference-counted pointer to the created UniformBuffer.

◆ Release()

virtual void Raven::UniformBuffer::Release ( )
pure virtual

Implemented in Raven::VulkanUniformBuffer.

◆ SetData()

virtual void Raven::UniformBuffer::SetData ( void * data,
usize size )
pure virtual

Updates the data stored in the uniform buffer.

Parameters
dataPointer to the data to upload.
sizeSize of the data in bytes.

Implemented in Raven::VulkanUniformBuffer.


The documentation for this class was generated from the following files: