Paths to the six faces of a cubemap, in Vulkan order: +X, -X, +Y, -Y, +Z, -Z. More...
#include <TextureCube.h>
Public Member Functions | |
| std::array< const std::filesystem::path *, 6 > | ToArray () const |
| constexpr auto | operator<=> (const TextureCubeFaces &) const =default |
Public Attributes | |
| UUID | PosX |
| UUID | NegX |
| UUID | PosY |
| UUID | NegY |
| UUID | PosZ |
| UUID | NegZ |
Paths to the six faces of a cubemap, in Vulkan order: +X, -X, +Y, -Y, +Z, -Z.
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constexprdefault |
| std::array< const std::filesystem::path *, 6 > Raven::TextureCubeFaces::ToArray | ( | ) | const |
| UUID Raven::TextureCubeFaces::NegX |
| UUID Raven::TextureCubeFaces::NegY |
| UUID Raven::TextureCubeFaces::NegZ |
| UUID Raven::TextureCubeFaces::PosX |
| UUID Raven::TextureCubeFaces::PosY |
| UUID Raven::TextureCubeFaces::PosZ |