Raven Engine v0.1
A modern 3D Game Engine
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TextureCube.h File Reference

Classes

struct  Raven::TextureCubeFaces
 Paths to the six faces of a cubemap, in Vulkan order: +X, -X, +Y, -Y, +Z, -Z. More...
struct  Raven::TextureCubeSpecification
 Specification for creating a TextureCube resource. More...
class  Raven::TextureCube
struct  std::hash< Raven::TextureCubeFaces >
struct  std::hash< Raven::TextureCubeSpecification >

Namespaces

namespace  Raven
namespace  std