#include <TextureCube.h>
Inherits Raven::RefCounted.
Inherited by Raven::VulkanTextureCube.
◆ ~TextureCube()
| virtual Raven::TextureCube::~TextureCube |
( |
| ) |
|
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virtualdefault |
◆ Create() [1/3]
| Ref< TextureCube > Raven::TextureCube::Create |
( |
const std::string & | cmapFile | ) |
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static |
◆ Create() [2/3]
◆ Create() [3/3]
◆ GenerateCubemapFile()
| bool Raven::TextureCube::GenerateCubemapFile |
( |
const std::filesystem::path & | folder | ) |
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static |
◆ GetHeight()
| virtual ILLUMINE_API u32 Raven::TextureCube::GetHeight |
( |
| ) |
const |
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pure virtual |
◆ GetName()
| virtual ILLUMINE_API const std::string & Raven::TextureCube::GetName |
( |
| ) |
const |
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pure virtual |
◆ GetPath()
| virtual ILLUMINE_API const std::string & Raven::TextureCube::GetPath |
( |
| ) |
const |
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pure virtual |
◆ GetSpecification()
◆ GetWidth()
| virtual ILLUMINE_API u32 Raven::TextureCube::GetWidth |
( |
| ) |
const |
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pure virtual |
◆ Release()
◆ ASSET_TYPE
The documentation for this class was generated from the following files: