Lightweight descriptor of a texture binding inside a material. More...
#include <MaterialRegistry.h>
Classes | |
| struct | Compare |
Public Attributes | |
| UUID | Asset |
| bool | UseUnorm = false |
Lightweight descriptor of a texture binding inside a material.
| Path | Filesystem path to the texture asset. |
| UseUnorm | Whether to interpret the texture in unnormalized mode. |
| UUID Raven::TextureSlot::Asset |
| bool Raven::TextureSlot::UseUnorm = false |