Raven Engine v0.1
A modern 3D Game Engine
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Raven::TileInfoData Struct Reference

Tile info uploaded to the geometry pass for Forward+ light list indexing. More...

#include <GeometryPass.h>

Public Attributes

u32 TileCountX
 Number of tiles along the X axis (matches LightCullPass output).
u32 TileCountY
 Number of tiles along the Y axis.
float _pad [2]

Detailed Description

Tile info uploaded to the geometry pass for Forward+ light list indexing.

Member Data Documentation

◆ _pad

float Raven::TileInfoData::_pad[2]

◆ TileCountX

u32 Raven::TileInfoData::TileCountX

Number of tiles along the X axis (matches LightCullPass output).

◆ TileCountY

u32 Raven::TileInfoData::TileCountY

Number of tiles along the Y axis.


The documentation for this struct was generated from the following file: