Raven Engine v0.1
A modern 3D Game Engine
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GeometryPass.h File Reference

Classes

struct  Raven::ShaderSettingsData
 Per-draw shader knobs uploaded to the geometry pass settings UBO. More...
struct  Raven::TileInfoData
 Tile info uploaded to the geometry pass for Forward+ light list indexing. More...
class  Raven::GeometryPass
 Forward+ geometry pass; the primary shading stage of the Illumine pipeline. More...
struct  Raven::GeometryPass::Dependencies
 Shared GPU resources injected at init time by SceneRenderer. More...

Namespaces

namespace  Raven