Raven Engine v0.1
A modern 3D Game Engine
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WindowEvent.h File Reference

Defines window and application-level events such as resize and close. More...

Classes

struct  Raven::WindowResizeEvent
 Event fired when a window is resized. More...
struct  Raven::WindowCloseEvent
 Event fired when the user requests the window to close. More...

Namespaces

namespace  Raven

Detailed Description

Defines window and application-level events such as resize and close.

Author
PhilikusHD

These events are generated by the platform layer to notify the engine or application about window lifecycle changes, such as resizing or closing.

Typically dispatched by the Window system and processed by the main Framework.

See also
Event.h