Raven Engine v0.1
A modern 3D Game Engine
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Events Directory Reference

Files

 
Event.h
 Defines the base Event structure, event types, and dispatching utilities for Raven.
 
EventQueue.h
 Defines a lightweight fixed-capacity queue for storing and processing frame events in Raven.
 
WindowEvent.h
 Defines window and application-level events such as resize and close.