Raven Engine v0.1
A modern 3D Game Engine
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BoundingVolumes.h File Reference
#include "Crux/Types/Vector.h"
#include "Crux/Types/Matrix.h"
#include "Crux/Math/VectorOps.h"
#include "Crux/Math/MatrixOps.h"
#include "Crux/Math/BasicMath.h"
#include <cwstl/base/types.h>

Classes

struct  Crux::AABB
 Axis-aligned bounding box defined by a min and max corner in 3D space. More...
struct  Crux::BoundingSphere
 Bounding sphere defined by a center point and radius. More...
struct  Crux::Frustum
 View frustum represented as six half-space planes. More...

Namespaces

namespace  Crux