Raven Engine
v0.1
A modern 3D Game Engine
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Here is a list of all variables with links to the classes they belong to:
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B
C
D
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_
- m -
m_ElapsedTime :
Raven::RendererAPI
m_Entry :
Raven::PendingRegistration< T >
m_LifecycleEntry :
Raven::PendingRegistration< T >
m_Position :
Raven::Camera
m_Projection :
Raven::Camera
m_View :
Raven::Camera
m_ViewProjection :
Raven::Camera
Mass :
Raven::RigidBodyDesc
MaterialRef :
Raven::Slot
MaterialRegistry :
Raven::RendererData
MatHandle :
Raven::SubMesh
Max :
Crux::AABB
MAX_FRAMES_IN_FLIGHT :
Raven::IllumineRenderer
MaxBodies :
Raven::PhysicsConfiguration
MaxBodyPairs :
Raven::PhysicsConfiguration
MaxContactConstraints :
Raven::PhysicsConfiguration
Maximized :
Raven::ApplicationSpecification
,
Raven::WindowProps
MaxRadiusPixels :
Raven::HBAOSettings
MaxSubSteps :
Raven::PhysicsConfiguration
MemberVars :
Raven::TypeData
Mesh :
Raven::StaticMeshComponent
,
Raven::StaticMeshSubmission
MeshComponent :
Raven::ComponentData
Message :
Raven::UI::Toast
MessageHook :
Raven::WindowProps
Meta :
Raven::AssetSharedCache
,
Raven::AssetUniqueCache
migration :
Raven::SchemaInfo
Min :
Crux::AABB
MinLogLevel :
Raven::LogSettings
Mips :
Raven::ImageSpecification
,
Raven::TextureCubeSpecification
,
Raven::TextureSpecification
Mode :
Raven::CameraComponentData
Model :
Raven::PushConstant
Module :
Raven::VulkanShaderModuleHandle
MotionType :
Raven::RigidBodyDesc
MouseButtonsDown :
ImGui_ImplWin32_Data
MouseHwnd :
ImGui_ImplWin32_Data
MouseTrackedArea :
ImGui_ImplWin32_Data
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1.17.0